Ways to Use a Visualiser in the Classroom
Here are some great ideas for using a visualiser in the classroom. They are becoming more common as they allow teachers to display a single object or small area to an entire classroom.
Coconut Odd or Even
Coconut Odd or Even can help children identify odd and even numbers. Recognising odd and even numbers is an important number concept in Key Stage 1.
Time Tools - 12 hour to the half hour
Match each digital clock to the matching analogue time. The times are based on the 12 hour clock and are on the half hours. Two separate games are available.
Apple Picking
A missing numbers game which focuses on numbers from 0 to 20. Children are presented with a series of numbers and have to select the apple to find the missing number.
20 Bead Rekenrek
A great teaching tool for helping young children to understand numbers and learn strategies for addition and subtraction, doubling and halving.
Flutter-by Friends
Listen to the story about Cassie Caterpillar and her friend Clyde. When you have heard the story see if you can sequence pictures of the story on a storyboard.
Math Limbo
A timed addition game where you solve the equations by adding two single digit numbers and choosing the answer or by choosing an equivalent addition. It can be used to speed up your mental arithmetic skills. Different levels.
Flip Counter
A brilliant counting tool which displays numbers up to 99.999. It is excellent for demonstrating 1 more or less, 10 more or less or 100 more or less. It is also useful as a place value tool and there is an optional decimal point.
Hide and Seek
A counting game where you need to find from zero to 10 animals, the corresponding numeral and matching number word. You will need to look carefully to find everything.
Random Spinners
Spin from 1 - 4 spinners. With the built in activities you need to find the rule to produce a result using addition, subtraction, multiplication and division.