Fractions: Equality
An interactive resource where you can make equivalent fractions using different numbers and try the game to match fractions in different picture patterns to test your knowledge.A useful teaching tool on an interactive whiteboard.
Reading Scales
This website has activities involving reading scales. There are six levels of difficulty and the hardest include negative numbers and decimals. The scales include linear, thermometers and a variety of dials.
Claw
A game of estimation. You need to estimate where on a decimal number line to position the claw grabber to match a percentage figure. It is a good way of testing whether you understand the relationship between decimals and percentages.
The Difference Bar
Use a linear partitioning tool to help find the difference between pairs of two-digit numbers such as 25 and 34. The examples in the resource always have a difference less than ten. Useful as a teaching resource on an interactive whiteboard.
Home Time Ladybirds
Count the spots on the ladybirds and drag them to the correct houses. The maximum number of spots is 9 and children will need to subitise to work out the total on each ladybird.
Bottle Take Away
This site is based on the 10 green bottles rhyme, however you can display up to 21 bottles. It is excellent for children who are working on counting backwards and in particular 'one less' than a particular number.
5 Fat Sausages
This is a one less action rhyme which can be played to accompany the song. Alternatively the game can be played with 10 sausages. It could be used to predict subtraction to 10 when children are learning number bonds to 10.
Num Tanga Junior
Match the pairs which could be numerals, numbers as words, ten frames, base ten or fingers on hands. There are different levels the highest of which goes up to 20.
Ways to Make
Essentially a number bonds to 10 site the children need to find how many different ways they can put teddies in two houses. The site works well on an interactive whiteboard.
Okta's Rescue
Use your counting skills to save Okta and his friends. You need to count them to move them to a safe ocean. When you have finished counting use the number line to see how many you have saved altogether.