Ways to Use a Visualiser in the Classroom
Here are some great ideas for using a visualiser in the classroom. They are becoming more common as they allow teachers to display a single object or small area to an entire classroom.
Time Tools - 12 hour to the half hour
Match each digital clock to the matching analogue time. The times are based on the 12 hour clock and are on the half hours. Two separate games are available.
Coconut Odd or Even
Coconut Odd or Even can help children identify odd and even numbers. Recognising odd and even numbers is an important number concept in Key Stage 1.
Apple Picking
A missing numbers game which focuses on numbers from 0 to 20. Children are presented with a series of numbers and have to select the apple to find the missing number.
Don't Count - See the Amount
This game is all about game all about the core numeracy skill of subitising numbers up to 5 and recognising numbers to 10.
Flutter-by Friends
Listen to the story about Cassie Caterpillar and her friend Clyde. When you have heard the story see if you can sequence pictures of the story on a storyboard.
Hide and Seek
A counting game where you need to find from zero to 10 animals, the corresponding numeral and matching number word. You will need to look carefully to find everything.
4 Ways to make your maths working wall work
This blog post, which is aimed at primary teachers, has some useful tips on how to make effective use of a maths working wall.
Students' Guide to Chemistry Freeware
This is a website intended to help undergraduate and beginning graduate students find the free software they need for common chemical tasks.
Higher and Lower
How good are you at ordering numbers? Lots of examples to try from simple ordering numbers to 10 to fractions, decimals or negative and positive numbers.