Hide and Seek
A counting game where you need to find from zero to 10 animals, the corresponding numeral and matching number word. You will need to look carefully to find everything.
Moving Digit Cards
A place value teaching aid. It demonstrates the effect of multiplying and dividing whole or decimal numbers by 10, 100 or 1000. There is also a practise area for students to test their skills.
Burgh Life in Mary's Time
Find out about life in a Scottish burgh was like in the 16th Century, in the time of Mary Queen of Scots. Relates to the Scottish curriculum.
Carroll Diagrams - Odd and Even
Sort numbers on these Carroll Diagrams by whether they are odd or even, by place value or by more or less than a given number.
Abacus
Designed for use with an interactive whiteboard this is a great resource for demonstrating place value including decimals, counting, addition and subtraction.
Second World War 1939 - 1945
Learn about the Second World War by using animated maps and investigations containing original documents, film, photographs and audio from the National Archives.
Maths Choppity Chop
This game covers a selection of maths questions such as addition, subtraction, multiplication, division, doubling and more. Answer the questions then chop the vegetables but avoid the steel bar and saw.
Crime and Punishment
This Learning Curve module investigates crime, prevention, and punishment from the medieval period to the twentieth century. It features many original documents. Each section has a commentary and structured activities.
Life on Board the Mary Rose
The fascinating story of the Mary Rose spans almost 500 years. Here you can find out about life on board the ship.
Shark Numbers
A hundreds, tens and units maths game. Count carefully otherwise the shark will bite your boat.
