Topmarks Logo

Find great educational resources

Browse by subject and age group

Match Fractions, Decimals and Percentages

A matching game which can help you to recognise equivalence of fractions, decimals and percentages. Displays well on interactive whiteboard.

7-11 year olds
Teachers

City Mouse and Country Mouse

A video of an updated story of the Town Mouse and Country Mouse.

4-6 year olds
Pupils

Coconut Odd or Even

Coconut Odd or Even can help children identify odd and even numbers. Recognising odd and even numbers is an important number concept in Key Stage 1.

5-7 year olds
Pupils

Autumn Stars and Planets

A short video which explains why the stars that we see in the night sky change with the seasons.

10-16 year olds
Pupils

Genes and Inheritance

A brilliant resource for GCSE students on all about genes, DNA, inheritance, cloning. It explains how we can use genes.

14-16 year olds
Teachers, Pupils

Grammar and Punctuation

This guide has been put together to help students' understanding of grammar and punctuation. Each point of grammar has an explanation and exercises. Great for either working through or dipping into if you want to brush up on a particular point.

16-18 year olds
Pupils

Seeds and Plant Growth Discovery Pack

This activity pack designed for 5 to 12 year olds can be used to encourage children to care for and appreciate living things and to think about the world around them. It looks at seed dispersal, germination, growth, parts of a plant and more.

5-12 year olds
Teachers

Claw

A game of estimation. You need to estimate where on a decimal number line to position the claw grabber to match a percentage figure. It is a good way of testing whether you understand the relationship between decimals and percentages.

10-11 year olds
Pupils

Classifying Triangles by Angles and Sides

A video tutorial from PBS on how to classify triangles according to angle measurements and side lengths. It is likely to appeal to pupils because it is presented by a student.

10-11 year olds
Teachers, Pupils

Money Two-Step Problems

Two-step word problems involving money. Calculate how much change is given when 2 or more items are purchased. Designed for use as a teaching aid on an interactive whiteboard.

7-11 year olds
Pupils
More from Topmarks...