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Mental Maths Train

Mental Maths Train is a maths game which focuses on the essential vocabulary of addition, subtraction, multiplication and division. A multiple choice game which can give children confidence in the four arithmetic operations.

5-11 year olds
Teachers, Pupils, Parents

Hit the Button

Quick fire questions on number bonds, doubling, halving, times tables, division facts and square numbers against the clock. Brilliant for improving mental maths and calculation skills, but particularly times tables either up to 10 or up to 12 times.

5-16 year olds
Teachers, Pupils

Connect 4 Factors

A challenging one or two player puzzle based on the Connect 4 game. You really have to think about your factors. Are you up to the challenge?

8-11 year olds
Pupils

Subtraction Grids

Can you meet the challenge to see how many subtraction calculations you can do in two minutes? There are different levels and you can choose either one or two missing numbers to make your number sentence correct.

6-11 year olds
Teachers, Pupils

4 Ways to make your maths working wall work

This blog post, which is aimed at primary teachers, has some useful tips on how to make effective use of a maths working wall.

5-11 year olds
Teachers

Daily 10

Daily 10 has maths questions on a range of maths concepts: addition, subtraction, ordering, partitioning, digit values, rounding, multiplication, division, doubles, halves and fractions. Great starter or plenary activity. Useful for mental maths.

5-11 year olds
Teachers, Pupils, Parents

Rocket Rounding

A multiple choice game involving rounding numbers to ten, a hundred and to a whole number. There are two options, one with a number line and the other more difficult level, without one.

7-11 year olds
Pupils

White Rose Maths Home Learning

The White Rose Maths Team has prepared a series of five maths lessons for each year group from Year 1-9 to help parents with home learning.

4-13 year olds
Parents

Multiples and Factors

A multiple choice game with two game modes. In the first you need to identify the Lowest Common Multiple and in the second the Highest Common Factor. Questions increase in difficulty depending on accuracy

9-11 year olds
Pupils

Caterpillar Ordering

A flexible game for ordering numbers and for number sequences. Fantastic on an interactive whiteboard. Levels range from ordering and sequencing numbers to 5 up to decimals.

4-11 year olds
Teachers, Pupils
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